Having solved the mystery of Kelembar’s troubles and gotten its surviving citizens to relative safety, the party intend to continue following The High Road for Waterdeep. But will the Mere of Dead Men let them?
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The Fade Giveth, The Fade Taketh: Interlude, Mere of Dead Men
(I don’t own some of what you’re about to read, and my players have created other parts, but if you’d…
Continue reading →The Fade Giveth, The Fade Taketh: Episode 12 Bound For the City of Splendors
(In the case of this particular adventure, I did create the details of what you’re about to read — other…
Continue reading →The Fade Giveth, The Fade Taketh: Episode 11 Overwhelmed
(I don’t own some of what you’re about to read, and other parts have been created by my players, but…
Continue reading →The Fade Giveth, The Fade Taketh: Episode 10 What Lies Beneath
(I don’t own some of what you’re about to read, and other parts have been created by my players, but…
Continue reading →The Fade Giveth, The Fade Taketh: Episode 9 Danger To The Left, Danger To The Right
(I don’t own most of what you’re about to read, but if you’d like to read the saga from the…
Continue reading →The Fade Giveth, The Fade Taketh: Episode 8 Outnumbered & Outgunned
(I don’t own most of what you’re about to read, but if you’d like to read the saga from the…
Continue reading →The Fade Giveth, The Fade Taketh: Episode 7 We Need A Plan
(I don’t own most of what you’re about to read, but if you’d like to read the saga from the…
Continue reading →The Fade Giveth, The Fade Taketh: Episode 6 The Search For Cragmaw Castle
(I don’t own any of what you’re about to read, but if you’d like to read the saga from the…
Continue reading →The Fade Giveth, The Fade Taketh: Episode 5 Seeing Red
(I don’t own any of what you’re about to read, but if you’d like to read the saga from the…
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